Filmmaking for the Apple Vision Pro is taking a big step forward today. Submerged, a new short film that’s the first scripted project in Immersive Video, is available now in the Apple TV app. You can ...
Apple on Monday announced Remnants, an immersive horror film that will be released exclusively on the Vision Pro on Friday, ...
Apple on Thursday released the first scripted film for its Vision Pro virtual reality headset, providing a window into the future of immersive entertainment. The 17-minute film, Submerged, written and ...
Immersive visuals surround a scene from the film "The Matrix" during a press preview for "The Matrix in Shared Reality" on Wednesday, May 28, 2025, at Cosm Los Angeles in Inglewood, Calif. (AP ...
A one-of-a-kind cinematic experience is heading to the Las Vegas Sphere next month. “V-U2 An Immersive Concert Film,” directed by Morleigh Steinberg and The Edge, delves into the history-making “U2: ...
Matthew Celia of Light Sail VR to Speak at NAB Show 2026 on Scaling Production Pipelines as New Revenue Paths Emerge LOS ANGELES & LAS VEGAS, April 15, 2026--(BUSINESS WIRE)--Light Sail VR, a 2025 ...
Breaking news to your phone. US mobile only. No password required. Broadway + NYC Broadway Off-Broadway Off-Off Broadway Cabaret Dance Opera Classical Music West End / UK Picturehouse has launched the ...
The world premiere of the David Bowie immersive concert experience, "Stage," has been set for Feb. 14 at Berlin's Uber Arena, ...
Director Brett Morgen goes deep about David Bowie's immersive 'Stage' concert experience, culled from unreleased 1978 footage ...
Apple has announced that ‘Remnants,’ the first immersive horror film on Vision Pro, is coming this week. Here’s a teaser ...
LOS ANGELES & LAS VEGAS--(BUSINESS WIRE)--Light Sail VR, a 2025 Emmy-winning immersive cinema studio, today announced that co-founder and Chief Creative Director Matthew Celia will speak at NAB Show ...
Matthew Celia of Light Sail VR to Speak at NAB Show 2026 on Scaling Production Pipelines as New Revenue Paths Emerge For much of the past decade, immersive content has been tied to headset adoption.